No description
  • Fortran 98.8%
  • Makefile 1.2%
Find a file
2026-05-05 10:18:23 -04:00
graphics Add wheel spinning that should match original game 2026-05-05 01:56:35 -04:00
.gitignore Initial commit 2026-05-04 17:02:30 +02:00
dianshimali.f90 Fix spin phase where it slowly approaches target 2026-05-05 02:10:04 -04:00
LICENSE Initial commit 2026-05-04 17:02:30 +02:00
Makefile Show title screen; add basic framework 2026-05-04 17:17:35 -04:00
README.md Set up the readme 2026-05-05 10:18:23 -04:00

DianShiMaLi-in-Fortran

Get it? Because that Mario-like character gets nicknamed "Fortran" due to an unused graphic in the original game's ROM. I've put way too much effort into this joke. Shout out to this disassembly for making it easier to figure out the game's logic.

Requires SDL2 and the Fortran SDL2 bindings.

Controls

  • 1-9: Place bets
  • Space: Go