No description
  • Fortran 99.4%
  • Makefile 0.6%
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2026-07-05 21:36:41 -04:00
graphics Animation progress, and skip payout if symbol not bet on 2026-07-05 21:36:41 -04:00
.gitignore Initial commit 2026-05-04 17:02:30 +02:00
dianshimali.f90 Animation progress, and skip payout if symbol not bet on 2026-07-05 21:36:41 -04:00
LICENSE Start setting up payout logic and animations 2026-06-24 02:02:55 -04:00
Makefile Show title screen; add basic framework 2026-05-04 17:17:35 -04:00
README.md Set up the readme 2026-05-05 10:18:23 -04:00

DianShiMaLi-in-Fortran

Get it? Because that Mario-like character gets nicknamed "Fortran" due to an unused graphic in the original game's ROM. I've put way too much effort into this joke. Shout out to this disassembly for making it easier to figure out the game's logic.

Requires SDL2 and the Fortran SDL2 bindings.

Controls

  • 1-9: Place bets
  • Space: Go